Hey Tearaway fans, good news, it seems Tearaway has been met with a ton of great reviews! Its currently one of November's top games on Metacritic!
Here are some review samples.
Playstation Lifestyle 90/100
"The excellent integration of the Vita’s features into its gameplay, the way Tearaway reaches out to the player, the charming and well-developed world, the use of imagination in a medium where imagination is a precious and often forgotten thing – these factors stand above the negative to create an experience you should play at least once."
IGN 93/100 "'Tearaway is a joy. Whether it was a riding a pig towards the sunset or playing basketball with a super-powered accordion, it never failed to make me smile. It sincerely believes that imagination really is the most important faculty, and in turn, succeeded in transporting me back to a time when I built strange worlds equipped with nothing but crayons and card. It does this by using every aspect of the Vita, crafting an experience that I can’t imagine being realised elsewhere. It might be short, but it’s very special. Please come back soon, Iota. "
Videogamer.com 90/100 "Tearaway is a beautiful title. It represents the importance of stories, manages to create friendships, and is capable of exciting and entertaining regardless of its simplicity."
Eurogamer 80/100 "These complaints are fleeting in nature and don't do much to dim Tearaway's enchanting glow, however. They certainly won't stop you reaching the end. It's not a long game, but for every section of simple platforming there's a moment of pure creative delight that leaves most other games looking stuffy and sterile, locked away behind their joypads and glass, away from your prodding, inquisitive fingers. Tearaway's tactile world may be no more real, but while you're under its spell it certainly doesn't feel that way."
EDGE 90/100 "At six to seven hours, Tearaway isn’t the longest game in Vita’s library, but it packs in more joyfully realised ideas than many games manage in three or four times the runtime. It’s a beautiful, brilliant game, but it’s more than that: it’s the first great Vita game, using the console’s gimmicky featureset – its gyroscopes, cameras, touch panels and microphone – to make something that wouldn’t be possible on any other system. It’s a game that refixes Media Molecule as the misshapen jewel in Sony’s wonkily sketched crown, one that shows immersion isn’t about story or spectacle but the simple pleasure of play. And throughout it all there’s you, up in the sky, gazing benevolently down from the sun, the smile on your face forever unbroken."
Destructoid 100/100 "Everything just works so well in unison. The soundtrack is delightful and odd, at times reminiscent of Paprika’s parade fanfare with its lively horns. The world, put together in paper scraps, is unbelievable in its artistry and function. Tearaway’s paper water and ripples as you walk through it are more impressive than any realistic water graphics I’ve ever seen. The level of unique detail in the world is staggering. Every moment spent immersed in it is heartwarming. Fittingly, it feels positively handcrafted."
Escapist Magazine 90/100 "All of this is well and good but what it really boils down to is that Tearaway is just fun. Thoughtful, engaging, and charming in a way that many recent games haven't been, this beautiful world will appeal to lovers of platformers both old and new. And yes, it's a PlayStation Vita exclusive and sure, lots of people don't own a Vita, but the game itself has integrated the PlayStation Vita's functionality so well that housing it on any other platform seems wrong."